Singletons In Unity – In Depth Overview Of Singletons – Unity Game Manager Tutorial

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23 COMMENTS

  1. If you are a complete beginner and want to learn how to make games click on the link below and start learning by creating your first game in 40 minutes
    https://www.awesometuts.com/from-scratch-to-game-ws

  2. This subject was explained so well that when I found Fahir on udemy I immediately bought his course. I've watched all kinds of vids on unity, including Brackeys (which are good, not knocking him) but this guy explains it in the most logically sensible way (to me), and there is no fluff, just straight to the point. He also talks better than most of the english speaking instructors I see (they usually talk slow, or have a weird pace or cadence while Fahir talks pretty fast)

  3. So what is the role of this part of the code, if the singletons must not be destroyed:

    if(instance != null) { Destroy(gameObject); }

  4. Very nice tutorial. Could you please explain why would someone prefer a singleton over static classes? Thanks

  5. Really nicely explained, I was struggling to get my head around the concept but this has helped a lot! Thanks!

  6. Hi. Thanks for making clear the efficiency of static variables in Unity. I've become very conscious of memory management and been too weary of static variables.

  7. I learnt a lot from you class man, since I learnt how to build jack the giant have been able to create my own game and published it on google play store , however I was having challenges about singletons, the command DontDestroyOnLoad(gameobject) and this video has shade a lot of light for my plans with the game, especially in character selections something I intend to implement in the game. Thanks you.

  8. Liked the tutorial. Really helped me clear my Singletons. I recently had a run in with a problem using Singletons, I was able to resolve it but this really clarified me.

    A quick request. Could you make a video where you draw parallels between the C# that we use in Unity and C# in general (or point me to it if one exists already)? I am looking for some core C# knowledge probably to use outside of Unity which means I am looking for a non Unity (or Games) based C# tutorials.

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